I’m going to start bringing in tuning files and other aspects to creating Sims 4 mods. I feel we’re at that point where we can start to do more, not a lot more, just a little more. However there’s only so many overly simple projects we can make before it becomes repetitive and monotonous. ![]() We’re starting to leave the beginner stageīy this point I assume you know the basics, up until now that’s what we’ve been covering and we’ve been taking things really slowly because both of us are new to modding for this game. If you’re new to all of this I really recommend starting in part 1 and progressing through each part in order. ![]() Make sure you start at part 1īy now I assume your up-to-speed on how to mod for the Sims 4 using python scripting which I already covered in part 1 & part 2. ![]() In this part we’re going to cover adding custom interactions to existing objects.
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